![]() ![]() The more you control, the more your party's effects change. It really depends what your intention is regarding provincial control. Provincial control is directly linked to party influence and each party's influence % is an aggregated result of the gravitas of all of it's party members. I'm speaking from the perspective of a guy who has had this game since the 1st half of 2015 and has over 5500 hours logged but never played the vanilla game (only DEI) so take what I say with caution. Who captures a settlement has no direct effect on what party controls it, but can have an indirect effect (as winning battles earns Gravitas for the generals involved.) It's kinda complicated, but hopefully you get the idea. However, it's not the total gravitas of a character that is added/subtracted from their party each turn, but the Gravitas Change (the difference between their Gravitas total last turn and this turn.) Ambition also modifies this, so a high Ambition character's Gravitas is worth more than a low Ambition character. Total Gravitas Pool is the sum total of Gravitas added to the Pool since the start of the campaign (or for later parties that emerge, since the party emerged.) Influence is decided by comparing the Total Gravitas Pool of each party each turn. A party that held Greece may now suddenly hold part of Spain instead if that is the better solution that turn. Also this means things can change heavily in just one turn if you take or lose territory, as the game is always looking for the “perfect” solution for the parties. In practice that means that Influence isn't usually a direct measurement of territory, though it will give you an idea. That no more than one party can control regions in any one province. That a party's territories should, if possible, be close to each other rather than spread out.ģ. That a party's territory should be based on their Influence.Ģ. However it's not just a straight equivalent.īasically every turn the game is using an algorithm to assign territory to each party based on three principles.ġ. The more Influence they have, the more territory within your empire that party will control. The territory that a party controls is based on their Influence. How can I regain for my faction one of the provinces? But a rival political party of mine has 2 whole provinces, even though my generals have conquered those provinces and my senatorial share is about 85%. I guess the bare minimum is a whole province, in order to justify their power and being kind of a challenge in case of seccesion, even though they've a preposterous 3% senatorial share. Originally posted by Aslan Ponto:I wonder whether is it possible to reduce somehow the amount of provinces which a political party rules. ![]()
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